

It feels a bit like a tower defence game, except you play as Carlos, the only tower in the area, with a limited ammo supply. In the hospital, there is one section where you need to defend a door whilst shutters close. The game would definitely benefit from bringing down the number of hits that it takes to kill a zombie though, because there was one section that I had a lot of trouble with. This makes me think of Dark Souls in a way, because that game also pushes you to your limit, but you always know that you’re capable of winning. You can tell when a big fight is coming, because you’re showered with ammo, but other than that the game is fairly harsh on what you have. Zombies take a lot of shots to put down, and you always feel as though you’re about to run out of ammo. Resident Evil 3 Remake feels much more difficult than Resident Evil 7, but I think that’s because there’s more of a sense of urgency to the game overall. However, I have watched a few playthroughs, and I know that the game was about as hard as the others. Brutal, But FairĪs you may know by now, I never played Resident Evil 3 Nemesis. I never felt safe in this game, even though I knew I’d killed everything, and that’s what makes a great survival horror title. Zombies feel that much more terrifying because they have a distinct gurgle that makes you turn around in fear. The sounds of Raccoon City are also superb. It’s honestly quite hard to fight him for a want to understand his anatomy. As he goes through his various stages of metamorphosis, he becomes even bigger and more grotesque, but that just makes him more interesting to look at. While before he at least looked like a man who had been cut apart and sewn back together, here he just looks like pieces of meat that were infused with T-virus, wrapped in bin bags, and dropped on Raccoon City just to see what would happen. This guy is is completely different to how he looked in the original. Nemesis is probably the biggest visual highlight for Resident Evil 3 Remake. It felt good to walk around the streets and look at the tiny details that have been added, from posters on the walls, to bricks on the floor, and even the garbage. The new game engine provides enemies that make you shudder when imagining the pain they must be going through, and Raccoon City has never looked so torn apart. Jill, Carlos, and the rest of the cast all look superb. Looks Good, Sounds GoodĬapcom has done a fantastic job of remaking Resident Evil 3. Every aspect of the game, from the visuals to the mechanics, has been finely tuned to make for the optimal experience, and that’s what makes it so compelling. It might sound short, but this is a really fulfilling experience that you won’t soon forget, and it’ll make you want to play it over again. I loved the game’s story, and finished it in just under 8 hours in Standard difficulty. The pace of the story matches the force of Nemesis, pushing you through some tight sequences, then giving you a short breather before hitting you back even harder. From the very start the game drops you in the deep end, having to avoid Nemesis as he hunts you down, and if you don’t act fast, then you really are going to die a lot. When I say bus, I mean Nemesis, because he’s the real focal point of this game isn’t he? You meet Jill Valentine just as things start to go south in Raccoon City, and while her main priority is saving it, she’s also got to fight for her life against an antagonist that is quite literally an unstoppable killing machine. I won’t bore you with the details, because they’re all essential, but it’s a story that keeps you hooked from start to end, and keeps you thinking about it in your dreams. The game’s story matches the original’s exactly, though some parts have been tweaked to make them better in subtle ways. Everything has been revamped in this release, and it’s mostly for the better. It’s a non-stop journey of stress as you control Jill Valentine through the streets of Raccoon City in its final hours, and you’ve got a stalker.


Resident Evil 3 Remake starts out by punching you in the throat, and it doesn’t really get any easier from there.
